School Maker Faire Concludes Next Week

Are you sharing your projects with us via Facebook? We sure hope so! Remember to tag us using BOTH @TLCGrowZonePage AND @TLCSchoolMakerFaire. Don’t forget to check our page on March 17th to see all the projects and give encouraging shout-outs to all our Makers!

Special AIG Class Offering

The class “Patterns, Puzzles, and Play” gives students the tools for deeper and more critical thinking. Learners will both see and implement patterns by observing nature’s designs and creating geometric art. Students will do interactive logic puzzles to encourage critical thinking and problem solving. And finally, students will engage in games and movement encouraging a holistic approach to mathematical thinking. We want our students to both appreciate the beauty of the world and be able to participate in thoughtful problem solving. 

7th Grade E-STEAM – Catapults & Roller Coasters

Seventh grade students learned about force and motion in a fun hands-on way. Students designed, engineered, built, and troubleshooted both roller coasters and catapults!

Building and testing both catapults and roller coasters was a good way to learn about the relationship between force, mass and acceleration.

Students also learned about accuracy, precision, and angles.

As a result, students are now able to describe how force affects the motion of a projectile, explain and compare the meanings of accuracy and precision, and explain the optimum angle for launching a projectile the farthest distance. Plus, the students had a total blast.

4th Grade Coding Project

Fourth grade students participated in an extended Thanksgiving project that had them programming computers to make tiny robots do what they wanted them to do.

Students used Ozobots which are little toy robots that blends the physical and digital worlds — and teach kids programming.  Ozobots can identify lines, colors, and codes on both digital surfaces, such as an iPad, and physical surfaces, such as paper.

PBL Math – Geometic 3D Shapes During Remote Learning

Sixth grade students were tasked with creating 3D spaceships using geometric shapes as part of a larger PBL (Project Based Learning) project during the last several weeks of remote learning. Students had to research spaceships in order to be able to create an accurate model. Additionally, they had to find the area, perimeter, and surface area of each shape on their spaceship.